Intro
Sometimes during a project after the research stage has been completed and a concept direction has been taken, we feel this need to race towards our laptops and start mocking up screens in Photoshop and Sketch. Here I will look at some of the rapid prototyping techniques used in UX and compare and contrast low-fi paper user testing with digital screen based testing.
Card Sorting
I think that card sorting activities are extremely beneficial at the start of the ideation phase when building an app or a website. When trying to come up with your site map and the hierarchy of content on your app or website it is easy to get lost and overlook some aspects that may be more important than others. While it may all make sense in your own head, it might not make sense to anyone else, and that’s where card sorting is really beneficial. This simple activity of asking potential users to rank a hierarchy of content can really show you what the user thinks is important on the platform and hearing people talk through their reasoning for ranking content in this way can often offer some more clarity in your own head as to how the platform should be laid out.